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An accumulation of experience points increases a character's “level”, a number that represents a character's overall skill and experience. To level or level up means to gain enough XP to reach the next level. By gaining a level, a character's abilities or stats will increase, making the character stronger and able to accomplish more difficult tasks, including safely battling stronger enemies, gaining access to more powerful abilities (such as spells or combat techniques), fix or disable more complex mechanical devices, or resolve increasingly difficult social challenges.

Experience PointsEdit

In DeathSpank like many RPGs you gain XP by completing quests and killing creatures when you have aquired a certain amount you will level up. When you level up you become stronger, gain improved stats and are able to equip better equipment.

Max LevelEdit

The max level in DeathSpank is level 20. A player should be able to reach this level by completing most of the side quests and main quests and by killing a lot of creatures.

LevelsEdit

Every creature and boss in the game will have a level. The enemies will level up with you this will prevent players becoming too strong and will keep it challenging. Generally Bosses will be roughley a few levels higher than a player and normal enemies will be equal or lower level.

Hero CardsEdit

There will be options for customization through Hero Cards. As you level up, you will be forced to choose from three cards, each with its own special ability. You can only have five hero cards equiped at once but these can be chosen and changed when required. A card might give you more damage, heath or allow the player to equip items higher than the characters current level.

Side KickEdit

DeathSpanks side kick when controlled by another player will be a similar level to the main player but is usually weaker than him.

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